It’s simply because it is my Venezia build and since the ship has quite a scary anti-air and that I had no other interesting option, I just decided to go for that.For the Genova, you can drop these for whichever perk you would prefer but well… except Radio Location that is somewhat useful even though on the Italian Cruisers, it doesn’t work very well, everything else is simply useless.As a side note, until you reach Venezia, you will prefer having Last Stand on tech tree Italian cruisers because their rudder gets jammed quite easily, especially on the Amalfi.
looks like a mix of all the above. Support The Daily Bounce - WoT & WoWS News, leaks, and more! One thing I also found quite useful is the spotterplane, the Hindenburg lacks from time to time the range but giving up on her great strength, the dpm, isn't a good way to extend it (atleast in my opinion) and with def AA you don't fear CV and you can get away with having no fighter. Here, you will just get devastated.But wait, there is more! Given it's awful concealment (I have concealment module and captain skill) and sluggish handling I'm not capping or getting to close until the end.
With the version 0.8.9., World of Warships will start a new cycle of updates dedicated to the Italian cruisers. I'd love to grind Zao just because tier VII and VIII Arpeggios (Myoko, Takao) are very strong, especially the former one. Is this a team support vessel or is there more I can do to increase WR and WTR? In maps with open water its difficult not to get deleted (DM is usually a priority target once spotted). Since I so often get asked which Cruiser I think is the best one, I have compiled a video featuring both the play style and general strengths and weaknesses of all the T10 Cruisers, helping people decide what line they want to aim for. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. had some fun in it, but didn't suit my playstyle, and quite frankly not a strong ship. During testing, I rarely saw them having an actual impact.Her anti-air is far from good. The SAP can actually overmatch platings so there will be no chance for it to bounce on them.
I'll always try and support dd's initially with cap support then pull back to heal and set fires on anything in range and use AP on any broadside. Except it really really isn't. Andrea Doria in commission from 1964 - 1992; Caio Duilio in commission from 1964 - 1989; Vittorio Veneto class. I'm quite aggressive in her and given a chance will close in for a battleship kill if I think I can survive. I'd say AFT is far more useful of the two. hindenburg is not the best at anything , but this is it strenght , it has no real weakness as others do
I'm starting to lean towards Hindenburg. Now, it isn’t that bad since her SAP has very high alpha damage but if you want it to work, hope that the enemy ships will not be bow-on to you or kiting away. Soon I will get Moskva - grinding her just for the look Obviously AA is awesome but at tier X ppl in CVs are brainy enough to know how to avoid DM so it isn't a strong asset in practice. From the gameplay I recon Hindenburg is very popular. A new Directive will open each week, and you can start progressing in the next Directive only once you’ve completed six missions from the previous one. Yes DM will beat you in close range, Zao and MOskva are far better long range spammers , Moskva is a bit tankier .